DecoTech
Designer and DecoTech™ Professional version 6.00 Upgrade

(Click here for Update v6.11 Improvements List)

 

Upgrade v6.00 Improvements List

General
01- All programs recompiled in native 32bits for Windows 98SE, ME, NT4.0, NT5.0, 2000, XP. (DecoTech will no longer runs under Windows 3.xx or 95.)
02- True Color mode support. (DecoTech will no longer runs in 256-color mode.)
03- Sound Effects notifications are now played for a lot of circumstances.
04- Possibility to create your own Sound Effects Schemes.
05- Printing features now work perfectly under almost all possible configurations of computers, printers, display cards and drivers.
06- Auto-checking via Internet if a more recent revision or version is available.
07- If you have chosen to install the calculator accessory during your Microsoft® Windows™ installation, a new Cal button will appears among the other four top/left buttons already there in all the DecoTech main programs (with the exception of the Animator program).  Just one click and you are ready to use it like the other DecoTech programs.
Scene
Editor
program
01- You can now specified default Local Top/Bottom Light Valance values for newly added cabinets.
02- You can now copy all/partial object's data back to the Adjusting Adding Preferences window.
03- You can now replace a pattern file name by another one on many objects of same type in one step.
04- 256 pens available in 3D perspective instead of 64.
05- Improvement of the Colors Adjusting window with a customizable Color Bank of single or multiple color presets.  You can save up to 256 colors in a single preset.  Two new functions have been also added: Spread Color and Reverse Order.  They are respectively activated by holding down the Control key and clicking the Copy or Exchange buttons.
06- Now support PNG image file format.
07- 9 pens available per pattern instead of 4.
08- New file requester to load/save/delete 3D perspectives.
09- New stereoscopic display mode: Red Blue Anaglyph in grayscale or pseudo-color.  The Adjusting 3D Perspective Parameters window has been improved to create Red Blue Anaglyph stereoscopic 3D perspective that can be viewed with simple low cost red blue glasses.  When you are viewing a stereoscopic 3D perspective, it is like if you are standing directly inside the 3D perspective. You are able to evaluate depths like you do in real life.
10- New modifiable pens for each object types and other drawn elements like the floor plan and the new adjustable floor plan grid that auto-snaps to the current set origin.  Also the four customizable origins are now saved with the scene and when creating a new scene the origin is automatically set to the position of the first added object.
11- Closing the 3D perspective window no more causes the Scene Editor program to exit.
12- When switching from another program, the edition cross is now activated properly.
13- Improved drawing speed and size when adding/picking up large group-object.  They can take up to 90% of the working area before being replaced by a blue frame.  Also they are now displayed with their own new floor plan color.
14- Four different floor plan palettes already set for filled or not filled objects and for color or black & white.  It is now easy to obtain printouts with only solid white objects that are easy to read when sent by fax.
15- New switches to enable or disable the presence on the floor plan or 3D perspective printout of a rectangular frame, the current scene file name and comment, date and time.
16- New in Palette Adjusting windows, the Auto-Set Crayons button that automatically set new crayon numbers to the most used surface types.  New crayons are chosen relatively to the current crayon number assigned to the Object surface.
17- Now support paper size greater than 8.5" x 11" for text printout.
18- You can now customize presets within the Selecting Objects Visible on the Floor Plan window.
19- New Convert the type of an object into another type window that can change the types of all the currently selected objects into another type.  For example, stairs built with miscellaneous type objects can be quickly converted to floor type objects so you will be able to apply floor patterns on them.
20- In the Advancing sides of a Polygonal Shape window, two new buttons has been added letting you to add more quickly stacked objects.  (When creating moldings for example.)
Cabinet
Editor
program
01- You can now toggle horizontally and/or vertically the handle of the door you are currently adding. Just hold down the shift and/or control key before clicking the final position of the door.
02- You can now toggle horizontally and/or vertically the handle of an already added door. Just select the Information on the add-on button, then hold down the shift and/or control key and click the door.
03- When switching from another program, the edition cross is now activated properly.
04- 16 crayons are now available to draw the preview instead of 8.
05- Two new editor modes (buttons) have been added in the edition window to permit toggle added doors (left <-> right AND top <-> bottom).
06- A new button has been added in the edition window to open the new Miscellaneous edition tools window.  This new window offers the possibilities to resize or convert to its horizontal mirror reflection, the currently edited cabinet.
07- New feature added to the old Information on the add-on button.  Now it can also opens a small and quick window that contains a lot of information about the clicked add-on.
08- In the 3D Preview window, a new button has been added ( in the bottom right corner) letting you to save the currently displayed 3D preview image.  To save an image with a white background, simply exchange the colors of the white and gray pens before the saving.
Pattern
Editor
program
01- 9 pens available per pattern instead of 4.
02- The More Add feature, activated by holding down a Control key during an adding, has been replaced by the Horizontal/Vertical Mirror feature, activated by holding down Shift and/or Control keys.
03- When switching from another program, the edition cross is now activated properly.
04- Strip relative position can now be specified in any percentage values of the object's surface dimension instead of the actual 3 ones: 0.0 = Left/Top edges, 0.5 = Center, 1.0 = Right/Bottom edges.
05- New features in the Information about Selected Strip window: The strip's shape can now be changed to another one without needing to re-add it.  New toggle button to protect offset values to be automatically changed when modifying the relative positions.  Final strip's dimensions displayed in real time.
06- New features associated to the Info mode: The Horizontal/Vertical Mirror of Strip Shape feature activated by holding down Shift and/or Control keys.  The Copy Strip Settings to Current Default feature activated by holding down the Alternate key.
07- 16 crayons are now available to draw the preview instead of 8.  So in the Scene Editor program when you ask to copy the colors from a pattern file to the 3D perspective, it also copies those new colors. (Ex.: cabinet top and bottom light valences, etc...)
08- The drawing of the central guiding cross has been replaced by the drawing of the current relative positions guiding lines with 3 displaying modes: None, Over and Under.
09- New Advanced Miscellaneous Edition Tools window make it easier to modify used crayons and relative positions of many strips at the same time.
10- New Import and Convert Image File feature opens the door to a lot of new possibilities.
11- New Pattern Clipping feature that eliminates pattern overflow on non-rectangular surfaces.
12- Improvements in edition mode that now allows you to select/modify strips that are outside the editable working surface.
13- In the 3D Preview window, a new button has been added (in the bottom right corner) letting you to save the currently displayed 3D preview image.  To save an image with a white background, simply exchange the colors of the white and gray pens before the saving.
Price
Manager
program
01- Now support paper size greater than 8.5" x 11" for text printout.
02- You can now change the prices of cabinets saved into the group-object catalog.
Cabinet
Itemizer
program
01- Now support paper size greater than 8.5" x 11" for text printout.
02- Auto-size the main window to use the maximum screen size available.
Animator
program
01- Mouse pointer is now always visible in the animation window.
02- Closing the animation window no more causes the Animator program to exit.
03- Clicking in the animation window now bring to front the the control window. Other shortcuts to switch between the two windows have also been improved.
04- Now support PNG image file format. (Import/Export)
05- Now support 24 bits animation format. (16,777,216 colors)
06- New file requesters with long file name support to load/save/delete image and animation files.

 

Some screen shots from version 6.00 :

New Sound Effects configuration window.


The edition window in the Pattern Editor program now offers 4 new pens plus the pen of the object's surface. You can also specified in percentage of the object's surface dimension, the absolute position from where each pattern strip position is relative to.  For example, you can now create a resizable window made with 4 horizontal and 3 vertical rectangular glasses of same size.


The edition window in the Scene Editor program now offers a lot of new pens fully modifiable for each object types and other drawn elements like the floor plan and the new adjustable floor plan grid, that auto-snaps to the current origin set.  You also have now four different floor plan palettes already set for filled or not filled objects and for display or printout.  So it is now easy to obtain printouts with only solid white objects that are easy to read when sent by fax.


The new Auto-Set Crayons button automatically set new crayon numbers to the most used surface types.  New crayons are chosen relatively to the current crayon number assigned to the Object surface.


The new Advanced Miscellaneous Edition Tools window in the Pattern Editor program make it easier to modify used crayons and relative positions of many strips at the same time.


The new Import and Convert PNG Image File feature of the Pattern Editor program opens the door to a lot of new possibilities.



However, this is still not bitmap mapping yet but it does a good job.



Using many of imported/converted PNG images at the same time needs a lot of memory and takes a lot of time to draw but it creates stunning 3D perspectives.


The new Pattern Clipping feature now eliminates pattern overflow on non-rectangular surfaces.


In the Scene Editor program, the Selecting Objects Visible on the Floor Plan window has now customizable presets.


The Available help window is now the one opened by the little white question mark button located in the top right corner of all the six DecoTech main programs (with the exception of the Animator program).  New features are self-explanatory.


The How to display the Built-In Micro-Help window has changed just a little bit.  It is now opened by the Available help window.


In the Scene Editor program, the Miscellaneous options window has only been redesigned using the Windows 95 user's interface standards.


In the Scene Editor program, the Names of the group-objects categories window has only been redesigned.
It looks familiar for old users.  Does it?


In the Scene Editor program, the new Size of the lettering on the floor plan window let you set a specific height for the lettering that appears on the floor plan.


In the Scene Editor program, the Print the 3D perspective window now let you specify a print quality (with anti-aliasing support) and choose to overprint some useful information.  You can also now customize a print setup associated only with this window and automatically saved for future printings.


In the Scene Editor program, as you can see, the Print the floor plan window has been greatly improved.  As in the Print the 3D perspective window, you can now specify a print quality, the number of copies, choose to overprint some useful information and customize a print setup associated only with this window and automatically saved for future printings.  Also, you can now easily select another display mode other than the currently one used at the screen (useful when printing directly to the fax).  Finally, it is now very easy to save an image of the floor plan if you plan to use it with other programs (ex.: send it as an e-mail attachment).


In the Scene Editor program, the Print the list of cabinets window is now separated from the Print the floor plan window.  You can now specify the number of copies and customize a print setup associated only with this window and automatically saved for future printings.


The edition window in the Cabinet Editor program now offers two new editor modes to easily toggle added doors (left <-> right and top <-> bottom).  Also, a new button has been added to open the new Miscellaneous edition tools window.


In the Cabinet Editor program, the new Miscellaneous edition tools window offers the possibilities to resize or convert to its horizontal mirror reflection, the currently edited cabinet.  It also displays some useful miscellaneous information about the currently edited cabinet.


In the Cabinet Editor program, a new feature has been added to the old Information on the add-on button.  Now it can also opens a small and quick window that contains a lot of information about the clicked add-on.


If you have chosen to install the calculator accessory during your Microsoft® Windows™ installation, a new Cal button will appears among the other four top/left buttons already there in all the DecoTech main programs (with the exception of the Animator program).  Just one click and you are ready to use it like the other DecoTech programs.


In the Scene Editor program, the new Convert the type of an object into another type window can change the types of all the currently selected objects into another type.  For example, stairs built with miscellaneous type objects can be quickly converted to floor type objects so you will be able to apply floor patterns on them.


In the Scene Editor program, the Adjusting 3D Perspective Parameters window has been improved to create Red Blue Anaglyph stereoscopic 3D perspectives in grayscale (top) or pseudo-color (bottom).  They can be viewed with simple low cost red blue glasses.  When you are viewing a stereoscopic 3D perspective, it is like if you are standing directly inside the 3D perspective.  You are able to evaluate depths like you do in real life.  Also two new Auto-Ratio buttons have been added for quick calculation using either the width or the height but putting the same result in both Ratio X and Y text boxes.

     

In the Scene Editor program, in the 3D Perspective window, a new button has been added (in the bottom right corner) letting you to change quickly the current generation mode.


In the Pattern Editor and Cabinet Editor programs, in their 3D Preview window, a new button has been added (in the bottom right corner) letting you to save the currently displayed 3D preview image.  To save an image with a white background, simply exchange the colors of the white and gray pens before the saving.




Improvement of the Colors Adjusting window with a customizable Color Bank of single or multiple color presets.  You can save up to 256 colors in a single preset!  Changing colors of a wood floor or the door style of cabinets as never been so easy and fast.  Two new functions have been also added: Spread Color and Reverse Order.  They are respectively activated by holding down the Control key and clicking the Copy or Exchange buttons.

   




In the Scene Editor program, in the Advancing sides of a Polygonal Shape window, two new buttons has been added letting you to add more quickly stacked objects.  (When creating moldings for example.)


The image below has been created using the Scene Editor and Pattern Editor programs.  Only advanced users can expect to do such image.

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